Why did you decide to apply for Re-Humanism Art Prize?
I want to clarify that this is not a provocative answer; not at all. Digital art experimentation is usually very expensive: hardware, software, etc… Therefore I consider virtuous a prize that help artists by supporting artwork’s production.
“Urge oggi”, Is it urgent today? Rhetorical or real question? Judgment or invitation to reflect?
Is it urgent today is a question that I first ask to myself. Every time I produce and artwork I ponder if it needs to be done. Sometimes the answer it’s no, thereby I go out for a walk. But it’s also an invitation to reflect. I feel like technological development often goes in not so interesting directions or that divert in dead ends.
If I think of the past, it makes me smile to remember for example Second Life and the consequent birth of the idea of avatars. The rise of a virtual life in a parallel world seemed like a road with no return that would have upset society as we know it. It didn’t happen, I don’t think teenagers nowadays even know what we’re talking about.
I am waiting to see if artificial intelligence development leads to something more interesting than machines or algorithms that help us satisfy our needs. This seems to me to be the point, the change in direction to pursue, compared to the obsessive search for need’s satisfaction, it seems to me more necessary the search for the desire’s reappropriation.
Your investigation is a hymn to the game as a bastion of humanity that is not (yet) replicable by an algorithm. Quoting our jury: “The playful element is an element of the humanness, built on the presence’s heat, on extralinguistic, psychological and semi-irrational elements”. What is the work, among your many, witch which you had more fun?
I can’t help playing, for that I am an artist. The game for me is a gym for creation, a daily practice that I share with friends artists of Studio54 in Rome. I remember that, when I told the idea of Urge Oggi to Nicola Rotiroti, we got a huge laugh. I have known Nicola for a long time and when we laugh so much, without saying anything else, it means that the idea is good. After that the game becomes serious, building the work was complex both from an IT and a formal point of view, it is a sculpture and there was not much to laugh about, the form had to be found. As often happens I was late for deliveries and from the laughter on the first days I passed to the curses on the last!
Urge Today is a work that means a lot to me, the first one that explains so radically my love for the game and the conviction that this practice will never be reproducible, at least in an amusing way, by an algorithm.
We admired “Orbis”, the installation with which you illuminated Yerevan Cascade. “Armenia, in a sense, is everyone’s home,” says someone, do you agree? What did the Armenian experience leave you?
I do not know who this “someone” is and in what context this sentence has been said.
What I learned in Armenia is how much the Armenians love their home.
A people that has suffered the violence of genocide, which still struggles for the historical recognition of these atrocities, and that lives the reality of the diaspora, today communicates an exciting desire to be at the center of contemporary research, from music to visual arts to cinema. During my stay I was lucky enough to relate to institutions, individuals and non-profit organizations, it was exciting to feel this drive and desire to live.
It was a great joy for me to be able to work on the monument symbol of their capital.
Your sets are linked to iconic clubs such as Sonar (Barcelona), DC10 (Ibiza) and Brancaleone (Rome) just to mention some names from your past, at the end of August your vj set accompanied the performers Salvo Lombardo and Daria Greco in “ Outdoor Dance Floor ”. Can you say goodbye by telling us your personal top 5 choosing among the pieces that have accompanied your videos over the time?
5 – Beep Street – Squarepusher
4 – Smack – Plastikman – Ritchie Hawtin
3 – Vaporware – Donato Dozzy
2 – The bells – Jeff Mills
1 – Windowlicker – Aphex Twin